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* kobject must be initialized before calling kobject_init()?!
@ 2008-02-09 4:24 Roland Dreier
2008-02-09 5:15 ` Greg KH
0 siblings, 1 reply; 2+ messages in thread
From: Roland Dreier @ 2008-02-09 4:24 UTC (permalink / raw)
To: Greg KH; +Cc: linux-kernel
So I was perusing the code in lib/kobject.c, and I saw this:
void kobject_init(struct kobject *kobj, struct kobj_type *ktype)
{
// [a couple of of parameter checks...]
if (kobj->state_initialized) {
/* do not error out as sometimes we can recover */
printk(KERN_ERR "kobject (%p): tried to init an initialized "
"object, something is seriously wrong.\n", kobj);
dump_stack();
}
in other words the first thing you do is check a member of the
structure you're supposed to be initializing -- if someone just
kmalloc()s a struct kobject and passes it into this function, there's
a good chance that state_initialized won't be zero. In fact, with
slab debugging on, it's guaranteed to be poisoned with a non-zero
value.
So are users supposed to be zeroing out struct kobjects before
initializing them? If so, this should probably be documented.
And also the code in kobject_init() that sets other fields to be zero
can also be removed:
kobj->state_in_sysfs = 0;
kobj->state_add_uevent_sent = 0;
kobj->state_remove_uevent_sent = 0;
Let me know if the intention is that everyone should zero out their
kobjects when they initialize them, and I'll send a patch updating the
documentation.
There's another similar booby-trap in kobject_init_and_add(), which
ends up calling into kobject_set_name_vargs(), which does
/* Free the old name, if necessary. */
kfree(kobj->name);
which is generally a bad thing if kobj->name has not been initialized.
Thanks,
Roland
^ permalink raw reply [flat|nested] 2+ messages in thread
* Re: kobject must be initialized before calling kobject_init()?!
2008-02-09 4:24 kobject must be initialized before calling kobject_init()?! Roland Dreier
@ 2008-02-09 5:15 ` Greg KH
0 siblings, 0 replies; 2+ messages in thread
From: Greg KH @ 2008-02-09 5:15 UTC (permalink / raw)
To: Roland Dreier; +Cc: linux-kernel
On Fri, Feb 08, 2008 at 08:24:25PM -0800, Roland Dreier wrote:
> So I was perusing the code in lib/kobject.c, and I saw this:
>
> void kobject_init(struct kobject *kobj, struct kobj_type *ktype)
> {
> // [a couple of of parameter checks...]
> if (kobj->state_initialized) {
> /* do not error out as sometimes we can recover */
> printk(KERN_ERR "kobject (%p): tried to init an initialized "
> "object, something is seriously wrong.\n", kobj);
> dump_stack();
> }
>
> in other words the first thing you do is check a member of the
> structure you're supposed to be initializing -- if someone just
> kmalloc()s a struct kobject and passes it into this function, there's
> a good chance that state_initialized won't be zero. In fact, with
> slab debugging on, it's guaranteed to be poisoned with a non-zero
> value.
>
> So are users supposed to be zeroing out struct kobjects before
> initializing them?
Yes. See also the check about the non-zero reference count when
initializing the kref, that too will trip.
> If so, this should probably be documented.
You're right. Patches gladly accepted :)
thanks,
greg k-h
^ permalink raw reply [flat|nested] 2+ messages in thread
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