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From: "Ville Syrjälä" <ville.syrjala@linux.intel.com>
To: Tina Zhang <tina.zhang@intel.com>
Cc: alex.williamson@redhat.com, kraxel@redhat.com,
	chris@chris-wilson.co.uk, joonas.lahtinen@linux.intel.com,
	zhenyuw@linux.intel.com, zhiyuan.lv@intel.com,
	zhi.a.wang@intel.com, kevin.tian@intel.com, daniel@ffwll.ch,
	hang.yuan@intel.com, intel-gfx@lists.freedesktop.org,
	intel-gvt-dev@lists.freedesktop.org,
	linux-kernel@vger.kernel.org, dri-devel@lists.freedesktop.org,
	Dave Airlie <airlied@redhat.com>,
	Daniel Vetter <daniel.vetter@ffwll.ch>
Subject: Re: [PATCH] drm: Introduce RGB 64-bit 16:16:16:16 float format
Date: Thu, 23 Nov 2017 18:06:38 +0200	[thread overview]
Message-ID: <20171123160638.GW10981@intel.com> (raw)
In-Reply-To: <1511427416-3216-2-git-send-email-tina.zhang@intel.com>

On Thu, Nov 23, 2017 at 04:56:56PM +0800, Tina Zhang wrote:
> The RGB 64-bit 16:16:16:16 float pixel format is needed by some Apps in
> windows. The float format in each component is 1:5:10 MSb-sign:exponent:
> fraction.
> 
> This patch is to introduce the format to drm, so that the windows guest's
> framebuffer in this kind of format can be recognized and used by linux
> host.
> 
> v14:
> - add some details about the float pixel format. (Daniel)
> - add F suffix to the defined name. (Daniel)
> 
> v12:
> - send to dri-devel at lists.freedesktop.org. (Ville)
> 
> v9:
> - separated from framebuffer decoder patch. (Zhenyu) (Xiaoguang)
> 
> Signed-off-by: Tina Zhang <tina.zhang@intel.com>
> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
> Cc: Dave Airlie <airlied@redhat.com>
> Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
> ---
>  include/uapi/drm/drm_fourcc.h | 4 ++++
>  1 file changed, 4 insertions(+)
> 
> diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
> index 3ad838d..391d2e6 100644
> --- a/include/uapi/drm/drm_fourcc.h
> +++ b/include/uapi/drm/drm_fourcc.h
> @@ -113,6 +113,10 @@ extern "C" {
>  
>  #define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
>  
> +/* 64 bpp RGB 16:16:16:16 Floating Point */

As before this is still extremely vague. Stating that each component is
a IEEE-754 half-precision float (binary16) should cover it. Well, assuming
that it really is one.

> +#define DRM_FORMAT_XRGB161616F  fourcc_code('X', 'R', '3', 'F') /* [63:0] x:R:G:B 16:16:16:16 little endian */
> +#define DRM_FORMAT_XBGR161616F  fourcc_code('X', 'B', '3', 'F') /* [63:0] x:B:G:R 16:16:16:16 little endian */

Missing one 16 from that name to be consistent with the non-float stuff.

Also maybe it should be (... '4', 'F')? '3' would seem to imply a 48 bit
pixel.

And of course it's still missing the actual implemntation for any driver.

> +
>  /*
>   * 2 plane RGB + A
>   * index 0 = RGB plane, same format as the corresponding non _A8 format has
> -- 
> 2.7.4

-- 
Ville Syrjälä
Intel OTC

      reply	other threads:[~2017-11-23 16:06 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-11-23  8:56 [PATCH] drm: Introduce RGB 64-bit 16:16:16:16 float format Tina Zhang
2017-11-23  8:56 ` Tina Zhang
2017-11-23 16:06   ` Ville Syrjälä [this message]

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