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From: Joel Stanley <joel@jms.id.au>
To: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Cc: "Linux Crypto Mailing List" <linux-crypto@vger.kernel.org>,
devicetree <devicetree@vger.kernel.org>,
"Herbert Xu" <herbert@gondor.apana.org.au>,
"Linux Kernel Mailing List" <linux-kernel@vger.kernel.org>,
"Rob Herring" <robh+dt@kernel.org>,
"Paul Mackerras" <paulus@samba.org>,
"Ash Logan" <ash@heyquark.com>,
linuxppc-dev <linuxppc-dev@lists.ozlabs.org>,
"David S. Miller" <davem@davemloft.net>,
"Jonathan Neuschäfer" <j.ne@posteo.net>
Subject: Re: [PATCH 1/4] crypto: nintendo-aes - add a new AES driver
Date: Wed, 22 Sep 2021 02:02:01 +0000 [thread overview]
Message-ID: <CACPK8Xc+J0PbCdgheRxJbOVZ=OyyfsCA=cwkneMoboJLzC8TZQ@mail.gmail.com> (raw)
In-Reply-To: <20210921213930.10366-2-linkmauve@linkmauve.fr>
On Tue, 21 Sept 2021 at 21:47, Emmanuel Gil Peyrot
<linkmauve@linkmauve.fr> wrote:
>
> This engine implements AES in CBC mode, using 128-bit keys only. It is
> present on both the Wii and the Wii U, and is apparently identical in
> both consoles.
>
> The hardware is capable of firing an interrupt when the operation is
> done, but this driver currently uses a busy loop, I’m not too sure
> whether it would be preferable to switch, nor how to achieve that.
>
> It also supports a mode where no operation is done, and thus could be
> used as a DMA copy engine, but I don’t know how to expose that to the
> kernel or whether it would even be useful.
>
> In my testing, on a Wii U, this driver reaches 80.7 MiB/s, while the
> aes-generic driver only reaches 30.9 MiB/s, so it is a quite welcome
> speedup.
>
> This driver was written based on reversed documentation, see:
> https://wiibrew.org/wiki/Hardware/AES
>
> Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
> Tested-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> # on Wii U
> ---
> drivers/crypto/Kconfig | 11 ++
> drivers/crypto/Makefile | 1 +
> drivers/crypto/nintendo-aes.c | 273 ++++++++++++++++++++++++++++++++++
> 3 files changed, 285 insertions(+)
> create mode 100644 drivers/crypto/nintendo-aes.c
>
> diff --git a/drivers/crypto/Kconfig b/drivers/crypto/Kconfig
> index 9a4c275a1335..adc94ad7462d 100644
> --- a/drivers/crypto/Kconfig
> +++ b/drivers/crypto/Kconfig
> @@ -871,4 +871,15 @@ config CRYPTO_DEV_SA2UL
>
> source "drivers/crypto/keembay/Kconfig"
>
> +config CRYPTO_DEV_NINTENDO
> + tristate "Support for the Nintendo Wii U AES engine"
> + depends on WII || WIIU || COMPILE_TEST
This current seteup will allow the driver to be compile tested for
non-powerpc, which will fail on the dcbf instructions.
Perhaps use this instead:
depends on WII || WIIU || (COMPILE_TEST && PPC)
> + select CRYPTO_AES
> + help
> + Say 'Y' here to use the Nintendo Wii or Wii U on-board AES
> + engine for the CryptoAPI AES algorithm.
> +
> + To compile this driver as a module, choose M here: the module
> + will be called nintendo-aes.
> +
> endif # CRYPTO_HW
> diff --git a/drivers/crypto/Makefile b/drivers/crypto/Makefile
> index fa22cb19e242..004dae7bbf39 100644
> --- a/drivers/crypto/Makefile
> +++ b/drivers/crypto/Makefile
> @@ -22,6 +22,7 @@ obj-$(CONFIG_CRYPTO_DEV_MARVELL) += marvell/
> obj-$(CONFIG_CRYPTO_DEV_MXS_DCP) += mxs-dcp.o
> obj-$(CONFIG_CRYPTO_DEV_NIAGARA2) += n2_crypto.o
> n2_crypto-y := n2_core.o n2_asm.o
> +obj-$(CONFIG_CRYPTO_DEV_NINTENDO) += nintendo-aes.o
> obj-$(CONFIG_CRYPTO_DEV_NX) += nx/
> obj-$(CONFIG_CRYPTO_DEV_OMAP) += omap-crypto.o
> obj-$(CONFIG_CRYPTO_DEV_OMAP_AES) += omap-aes-driver.o
> diff --git a/drivers/crypto/nintendo-aes.c b/drivers/crypto/nintendo-aes.c
> new file mode 100644
> index 000000000000..79ae77500999
> --- /dev/null
> +++ b/drivers/crypto/nintendo-aes.c
> @@ -0,0 +1,273 @@
> +/*
> + * Copyright (C) 2021 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
> + *
> + * This program is free software; you can redistribute it and/or modify
> + * it under the terms of the GNU General Public License version 2 and
> + * only version 2 as published by the Free Software Foundation.
> + *
> + * This program is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> + * GNU General Public License for more details.
The kernel uses the SDPX header instead of pasting the text.
> +static int
> +do_crypt(const void *src, void *dst, u32 len, u32 flags)
> +{
> + u32 blocks = ((len >> 4) - 1) & AES_CTRL_BLOCK;
> + u32 status;
> + u32 counter = OP_TIMEOUT;
> + u32 i;
> +
> + /* Flush out all of src, we can’t know whether any of it is in cache */
> + for (i = 0; i < len; i += 32)
> + __asm__("dcbf 0, %0" : : "r" (src + i));
> + __asm__("sync" : : : "memory");
This could be flush_dcache_range, from asm/cacheflush.h
> +
> + /* Set the addresses for DMA */
> + iowrite32be(virt_to_phys((void *)src), base + AES_SRC);
> + iowrite32be(virt_to_phys(dst), base + AES_DEST);
> +
> + /* Start the operation */
> + iowrite32be(flags | blocks, base + AES_CTRL);
> +
> + /* TODO: figure out how to use interrupts here, this will probably
> + * lower throughput but let the CPU do other things while the AES
> + * engine is doing its work. */
> + do {
> + status = ioread32be(base + AES_CTRL);
> + cpu_relax();
> + } while ((status & AES_CTRL_EXEC) && --counter);
You could add a msleep in here?
Consider using readl_poll_timeout().
Cheers,
Joel
> +
> + /* Do we ever get called with dst ≠ src? If so we have to invalidate
> + * dst in addition to the earlier flush of src. */
> + if (unlikely(dst != src)) {
> + for (i = 0; i < len; i += 32)
> + __asm__("dcbi 0, %0" : : "r" (dst + i));
> + __asm__("sync" : : : "memory");
> + }
> +
> + return counter ? 0 : 1;
> +}
next prev parent reply other threads:[~2021-09-22 2:02 UTC|newest]
Thread overview: 14+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-09-21 21:39 [PATCH 0/4] " Emmanuel Gil Peyrot
2021-09-21 21:39 ` [PATCH 1/4] " Emmanuel Gil Peyrot
2021-09-22 2:02 ` Joel Stanley [this message]
2021-09-28 9:00 ` Geert Uytterhoeven
2021-09-22 6:04 ` Corentin Labbe
2021-09-22 10:10 ` Ard Biesheuvel
2021-09-22 10:43 ` Emmanuel Gil Peyrot
2021-09-22 10:55 ` Ard Biesheuvel
2021-09-21 21:39 ` [PATCH 2/4] dt-bindings: nintendo-aes: Document the Wii and Wii U AES support Emmanuel Gil Peyrot
2021-09-27 18:01 ` Rob Herring
2021-09-21 21:39 ` [PATCH 3/4] powerpc: wii.dts: Expose the AES engine on this platform Emmanuel Gil Peyrot
2021-09-21 21:39 ` [PATCH 4/4] powerpc: wii_defconfig: Enable AES by default Emmanuel Gil Peyrot
2021-09-21 21:59 ` [PATCH 0/4] crypto: nintendo-aes - add a new AES driver Eric Biggers
2021-09-21 22:37 ` Emmanuel Gil Peyrot
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